Gear Builds For The MysticPure AP BuildHelmet: It’s a toss up between Griffon and Giath. With the recent changes to CC having high resistance has become a priority. Making Griffon ultimately better than Giath. 2x Intimidation crystalsChest: Dim Tree providing 200 HP is superior to other choices. 2x JIN CobeGloves: Bheg’s is the default choice for gloves to reach the 350+ accuracy recommendation for optimal damage. At least 1x JIN Viper is recommended.Boots: Urugon Boots are the most optimal choice for this build.
High DR stats with some evasion, making them better than Muskans for this build.Mainhand: Offin/Kzarka can both work in this build, the goal is 269+ AP. It’s the highest point for Bonus AP.Offhand: Nouver is the best offhand for this build. Crystals will vary depending on Striker vs Mystic.Belt: Basilisk’s belt is the intro belt for this build but ultimately you’ll want to switch to Tungrad belt (If you’re rich, you can skip the Basilisk belt)Necklace: Ogre or Tungrad neck would be the best choice for this build.Rings: Crescent’s are the best rings for this build. Eventually we’ll get Tungrad Rings and they will become end-game rings.Earrings: Tungrad Earrings are the goal for this build.Alch Stone: Vell’s Heart is the best in slot alchemy stone. High stats and 3 sheet AP.Costume Crystal: Both Crit and Move Speed are equally acceptable.Kyrie’s Pure DP BuildHelmet: Heve is chosen here due to 2 extra hidden DR and set bonus of 250HP over Rocaba’s 5 All Evasion. Rocaba is a viable option as HP is only “staying power”, not mitigation.Chest: Dim Tree’s HP is valueable staying power.Gloves: Heve Gloves set bonus. Vipers are not picked here because damage is not your goal and CC is irrelevant to hit-rate.Shoes: Current high AP/renoun meta makes extremely high amounts of Evasion (700+) valued over Damage Reduction due to being able to outscale Accuracy faster than AP.Mainhand: Kzarka & Offin can both be used in this build.
Offin can put you in a higher AP bracket (extra DR), but Kzarka gives you a good amount of accuracy.Offhand: Rosar Vambrace is the best option for this build. Extra Ap and 2 crystal slots.Neck: Bensho is slightly valued over Sicil in this slot due to 1DR, 2 All and 4 Hidden Evasion.Belt: Centaur over-values every other DP item in the game due to HPRings: No viable Evasion option makes Cadry HP, DR your best option.Earrings: Same as Cadry, more expensive and harder to enhance due to being a craftable item and not a monster loot drop. Ruby Manos are valued over PEN Token of Friendship due to Evasion and allowing you to aim for TET Ruby Manos later.Alch Stone: Protection for tanksCostume Crystal: Movement Speed due to none from boot gems.NOTES:All items in this build are under or around 1 billion silver (NA), this makes this build very cheap and competitive while remaining nearly unkillable as of date. Your goal is to tank, distract, CC, and axe forts.There is an argument here for Red Nose and Rocaba for pure mitigation. If you can survive longer than 1minute and 30seconds you’ve regen’d more HP than Dim Tree’s 200HP, this number goes down with Blue Ressurection pots (15hp/s) but testing needs to be done.Other options include stacking Damage Reduction in the form of Urugons, Griffon, and Iron Vambrace, weapon core, ancient seal, rhutum belt, and token of friendshipBDO Mystic Combo GuideVideo made by @Lolzy. Mystic Awakening Skill Build:. lvl56 SP: 652.
Hurricane Sweep (F) Restores 200HP per kick (doesn’t have to hit a target & if you use the S+F keybind, the whole skill will go on CD.) 2. Dragon Shatter(RMB) is the awakening version of Thunder pound, since it doesn’t have Super Armor or Frontal Guard its not great for trades, but it great for the Down Smash and in PVE as a filler.
lvl57 SP: 850. lvl58 SP: 1004. lvl59 SP: 1223. lvl60 SP: 1632Notes:1. Dragon Shatter (RMB) is the awakening version of Thunder pound, since it doesn’t have Super Armor or Frontal Guard its not great for trades, but it great for the Down Smash and in PVE as a filler.2. Lock all abilities not being upgraded!3. Locking Scissor Kick (W+F) allows you to use awaken W+F from pre-awaken.4.
![Bdo Hind Kick Dmg Scaleing Bdo Hind Kick Dmg Scaleing](/uploads/1/2/5/6/125632965/893606280.jpeg)
Left out the bottom part as there is nothing new. Decapitation will be such a bad joke in pvp. The scaling is absolutely shite and it even has reduced pvp dmg on it (while the normal version does not). Saw it doing max 15% dmg of someone's hp, meanwhile to cast it you need to stand still for 2 seconds totally unprotected by sa or fg, the stun is super unreliable because only 2 hits and the hitbox is only in the center. Lolwill need to be buffed else noone will bother putting points into itrest of the skills don't look great either. Only skill that is going to make a diffrence seems to be red moon.Wasn't hyped because i knew it wouln't be very good but this is just sad if you look at all the other classes absolute skills.
Decapitation will be such a bad joke in pvp. The scaling is absolutely shite and it even has reduced pvp dmg on it (while the normal version does not).
Saw it doing max 15% dmg of someone's hp, meanwhile to cast it you need to stand still for 2 seconds totally unprotected by sa or fg, the stun is super unreliable because only 2 hits and the hitbox is only in the center. Lolwill need to be buffed else noone will bother putting points into itrest of the skills don't look great either. Only skill that is going to make a diffrence seems to be red moon.Wasn't hyped because i knew it wouln't be very good but this is just sad if you look at all the other classes absolute skills.
Looking at this, if they have no superarmor's/ FG on skills, still 0 reason to use them. I knew they would be., i just hoped they wouldn't be utter.and absolute kicks?nobody uses the reg kicks, why would we waste our time on absolute ones, while people are told you could cancel skills with kicks, sadly it requires you to be so fast that you pretty much better off macroing it, or just use awakening because PA cant do anything right.
I've still not see any maehwas in KR use these, much less finding any Maewha streaming to twitch at all. Looking at this, if they have no superarmor's/ FG on skills, still 0 reason to use them.
I knew they would be., i just hoped they wouldn't be utter.and absolute kicks?nobody uses the reg kicks, why would we waste our time on absolute ones, while people are told you could cancel skills with kicks, sadly it requires you to be so fast that you pretty much better off macroing it, or just use awakening because PA cant do anything right. I've still not see any maehwas in KR use these, much less finding any Maewha streaming to twitch at all.